Webcan be useful for the right source material – GURPS Power-Ups 2: Perks and GURPS Power-Ups 6: Quirks in particular are good with almost any source. ABout the AuthoR ... WebGURPS Power-Ups 2: Perks incorporates every perk published for GURPS as of spring 2008 Cost: 1 Perks are very minor advantages that cannot be modified with enhancements or limitations and can be added in play without upsetting game balance. Major advantages are listed elsewhere. * – The perk is cinematic and only suits larger-than-life heroes. † – …
GURPS Furries - Steve Jackson Games
WebFrom the publisher's website: "Penny Candy for Your Character!" "Everybody loves little bonuses for next to nothing. In GURPS, that means Perks -- one point advantages that add just a little edge to your character, and a whole mess 'o flavor. But like sweet treats, can you ever have enough?" "Sean 'Dr. Kromm' … WebGURPS Power-Ups 2: Perks, while the Buddy Bond, Dabbler, and Jack of All Trades traits in Chapter 3 come from the Pyramid #3/53: Action article “Buddies and Loners.” ABOUT THE AUTHOR Sean “Dr. Kromm” Punch set out to become a particle physicist in 1985, ended up the GURPS Line Editor in 1995, how painful is lymphoma
GURPS Power-Ups 2: Perks - RPGnet RPG Game Index
WebJul 15, 2024 · 特典 武器要専門化特典マンガ的特典戦闘系特典GURPS Power-Ups 2:Perksのp.6より。意訳かなり強め。「Pistol-Fist」は洋楽のアルバム名。無理やり和訳するなら「拳銃掌握」。特典「拳銃防御」(Pistol-Fist)*... WebGURPS - 4th Edition - Power-Ups 1 - Imbuements.pdf. GURPS Character Assistant v4.0.299 (GCA 4).zip. GURPS Dungeon Fantasy Monsters 3 Born of Myth and … WebGURPS Spaceships (PDF) - describes the basic design and combat system. GURPS Spaceships 2: Traders, Liners, and Transports (PDF) - concentrates on the economics of merchant spacecraft. GURPS Spaceships 3: Warships and Space Pirates (PDF) GURPS Spaceships 4: Fighters, Carriers, and Mecha (PDF) merit security